Challenge levels and finishing touches
This is a general patch for EcoBalance. Haven't done a ton since last release, but wanted to have the best game possible uploaded.
Changelog:
- Refines game logic so predators will no longer eat contested prey
- Made modifications to the order events to place, which allows more strategic play
- New, interactive tutorial! Hopefully this will make gameplay less opqaue.
- General polish, main menu, sound controls
- New sound effects
- New achievements
- 5 New challenge levels! Some are very easy, some are very hard (I hope).
The big new feature is challenge levels, which I'm not sure how they will be received. The game is mostly complete for everything I want it to do, and I'm pretty happy with it! I've been kicking back and relaxing these last few weeks, I have some ideas for new games, but honestly not sure what to pursue. Might just languish around lazily for a few more months while real life stuff clears up. Who knows!
Anyways, thanks for reading, hope you have a great demo day!
- Axelstems
Files
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Eco Balance
A puzzle game where you balance an ecosystem of creatures!
Status | In development |
Author | Axelstems |
Genre | Puzzle, Strategy |
Tags | Arcade, ecosystem, food-chain, Godot, Mouse only, Short, Singleplayer, Turn-based |
More posts
- Finally, a tutorial!May 29, 2024
- Achievements! Complete them all!Apr 11, 2024
- Free trees unlocked!Apr 04, 2024
- Sounds like bug fixesMar 20, 2024
- Hi (SCORE)Mar 13, 2024
- They eat now? They eat now!Mar 12, 2024
- Small bug fixesMar 10, 2024
- A whole herd of changesMar 09, 2024
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