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6 Ways to 7

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Devlog

  • DD62 Update. Improving quality and content
    May 02, 2025 by Axelstems
    1
    #craps, #dice, #roguelike
    Hey all, another demo day is here, and I've got a hot fresh update ready. What's new? This dev cycle I was focused on improving the game feel, fleshing out features. With these two areas majorly impro... Continue reading
  • Hardways, Horn and Help
    March 17, 2025 by Axelstems
    1
    #dice, #roguelike, #strategy
    Well, DD 61 has come and gone. I got some great feedback from all playertesters, and have been working to fix glaring bugs, as well as flesh out content. More work is needed on clarity and flow of the... Continue reading
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Updated 9 days ago